New Engine.

Turret is a crossplatform game engine using SDL2 for window and controller management.

Only using Vulkan 1.3 for graphics and rendering.

Data-Driven ECS and Job System with performant multi-threading and auto-vectorized code.

Built with modern C# using features of .NET 8.

sample being run in VScode
Made possible with
csharp icon
vulkan logo
sdl2 logo

Work in progress..

👩‍🔬 Discord Server

Feel free to join the discord server for up to date info and tests

📓 Documentation

Showcase and samples has been moved to the documentation, now with better explanations. We will update this site with new showcases of full features, instead of dividing all of it into small sections, differently from the documentation. As well as making it easier to grasp what this engine is about without having to read through the documentation.